AI Insights · Timothy · October 2024
High Fantasy Games Performance in Venezuela, Q3 2024
Discover how the top five high fantasy games fared on a unified platform in Venezuela during Q3 2024, with insights into downloads, revenue, and active user trends.
During the third quarter of 2024, high fantasy games captured the attention of Venezuelan gamers, with notable trends in downloads, revenue, and user engagement across a unified platform. Insights from Sensor Tower reveal how these top-performing games fared.
Coin Master from Moon Active saw a fluctuating revenue trend, beginning at around $1.1K and dipping to $591 by early September, before ending the quarter at $861. Downloads peaked in July with over 3K and gradually decreased to under 1K by the end of September. Weekly active users started at 28K, rose slightly to over 31K mid-July, then steadily declined to approximately 25.7K by the quarter's close.
League of Legends: Wild Rift, published by Riot Games, exhibited a stable download pattern, maintaining an average of around 2K weekly. Revenue showed a slight increase mid-quarter, peaking at $701 in mid-August, and concluded at $541. Active users hovered around 19K throughout the quarter, demonstrating minimal fluctuation.
Evony: The King's Return from TG Inc. experienced a surge in downloads in late July, reaching nearly 5K, with numbers stabilizing around 3K towards the end of September. Revenue hit a high of $828 in early August, before tapering off to $350 by the end of the quarter. Weekly active users increased to 14K in late July, with a gradual decrease to approximately 11K by September's end.
Lords Mobile: Kingdom Wars by IGG.COM had a notable spike in downloads, peaking at over 20K in late July, before stabilizing around 18K. Revenue remained relatively steady, fluctuating between $311 and $373 throughout the quarter. Active users grew consistently, reaching over 72K by the end of September.
Lastly, Mobile Legends: Bang Bang from Moonton maintained a strong presence with weekly downloads peaking at approximately 10.3K in late September. Revenue was more variable, ranging from $232 to $463, with an uptick towards the quarter's end. Active users consistently exceeded 85K, finishing the quarter slightly above 100K.
For a deeper dive into these trends, Sensor Tower provides comprehensive insights on high fantasy games' performance in Venezuela.